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How to play. This holds even if a hand is face up, and regardless of whether a player is facing action. Players who fail to take reasonable measures to protect their hand will have no redress if their hand is removed by the dealer.
Contact of an unprotected hand with a discarded card will make the hand dead if there is any doubt as to which cards belong to the hand.
Dealers can assist in reading hands if required, but it still remains the responsibility of the player to protect the cards. Players may only speak English while a hand is in progress.
If an active player speaks any other language during the play of a hand, his hole cards may be turned up for all to see.
If an inactive player speaks in a language other than English while a hand is in progress, a floor person may enforce a penalty.
Players should not splash the pot or generally make any gaming actions designed to hide their intended action. Deal-making is not allowed and could result in penalties being enforced.
Players may chop the blinds if that situation is applicable. Rabbit Hunting — In cases where hands are concluded prior to the last card being dealt, the next card to be dealt will not be exposed under any circumstances.
Playing over is allowed if: The person wishing to play over is first on the waiting list. The player who is being played over has up to one hour to re-join the game or his chips will be picked up and his seat will go to the next player on the waiting list.
All chips and cash must remain on the table until a player quits the game, except to pay for casino products and services. Chips that are in transit from the cashier by a house runner are treated as being in play, provided the house has given its consent and the other players have been informed.
If a player passes chips to a player who is waiting for ordered chips, the amount being passed will play behind. A player buying chips is required to declare the amount being bought.
In the event of a split pot with an odd chip, large chips will always be split down to the smallest denomination for the game.
In Stud, the hand with the highest card, using suit rankings to break a tie spades, hearts, diamonds, clubs.
When players draw cards for the button in new games, for available seats when a game breaks, etc , and tie in rank, ties will be broken using suit rankings: spades, hearts, diamonds, clubs.
Rules of play - The buy-in A new player must make a full buy-in for that particular game, usually 50 times the Big Blind.
An existing player is allowed to re-buy once for half of a full buy-in. If the limit is increased in an existing game, thereby increasing the buy-in, existing players are grandfathered; they may play the chips they have on the table at that time.
Thereafter, the increased buy-in applies to all players. A player forced to transfer from a must-move game to a game of the same limit may continue to play the same amount of money, even if it is less than the minimum buy-in.
A player who voluntarily changes games or comes from a broken game must buy-in for at least the minimum buy-in amount.
Rules of play - Blinds New players must post the amount of the big blind before being dealt in. They may post from any position, wait for the big blind, buy the button, or straddle.
Should the blinds pass, they will get a missed blind button and be required to wait for the big blind, or post both blinds, or buy the button. A new player or a player with a missed blind button may enter the game in the small blind position by posting both blinds.
The big blind amount plays. The money plays, and the players posting blinds have the option to raise before the flop unless the betting is already capped.
All straddles are double the big blind and are live. Only one straddle per hand is permitted. A player who misses both blinds must post an amount equal to the sum of the blinds.
The excess amount, over the big blind, becomes dead money and is not part of the bet. An owed small blind will be dead money. The only exception is if a player chooses to come in on a straddle.
In this situation, they will not be required to post the small blind. Buying the button is allowed. Missing the blinds in the first round of a new game is exactly the same as missing the blinds in a pre-existing game.
Should only the players involved in a side pot wish to run it twice, they may do so for the side pot only the main pot will always go to the winner of the first board.
Seating and table changes In all new games, players will draw for the dealer button. When a new game starts, players on the waiting list will be seated first.
Players may lock up seats on a first come, first served basis as they arrive at the table. Seat changes within a game: A player who moves away from the blinds clockwise must wait the number of hands corresponding to the number of positions moved, or post a big blind, before being dealt in again.
If a player with a missed blind button changes seats, they must post both blinds, or the player must wait for the big blind. If two players agree to switch seats, If an open seat is wanted by more than one player and they cannot resolve the issue, priority will go to whoever has been in the game longest.
If that cannot be determined, priority will go to whoever asked first. If that cannot be determined, the players will draw cards for the seat.
When a seat opens in a game with a waiting list, the floor person will ask the seated players if anyone wants the seat before locking it up for the new player.
Once chips are placed on the table, the new player cannot be compelled to move to another seat. The game limit must be equal to or lower than the broken game to enter with a short buy-in.
If a player is forced to change tables for whatever reason, it is not required that they post the blinds and instead can choose to wait for the button to pass.
Players who quit a game and return to the same game in less than three hours must return with at least the same value in chips as when they quit, but not less than the minimum buy-in.
In fairness to all players, if a player in a short game fewer than five players requests a seat in another game, the floor person may ask if all players desire to draw cards for the available seat s.
In a game with five or less players, a player who causes a game to break by refusing to ante or take the blinds will not be allowed to draw for a seat in another game.
This player will be required to return to their seat within one orbit or else their seat in the game will be forfeited if there is a waiting list for the game.
When a game breaks and there are: insufficient open seats in other games of the same limit to accommodate all players, the players will draw cards for the open seat s.
The floor person will draw cards for absent players who have no missed-blind buttons or hold buttons. All table changes must be pre-approved by a floor person.
Table changes and game changes must be made immediately. This includes players not playing all the remaining hands until the big blind comes around.